Jay and Miles X-Plain the X-Men Wiki
Advertisement

Episode Description[]

In which Dazzler is not a team player; Longshot is the Zonker Harris of the X-Men; Juggernaut is That Guy; Rachel and Miles channel Statler and Waldorf; and Alex Summers is seriously never, ever going to finish grad school.

X-Plained[]

  • Mutant X
  • The only well-adjusted Scott Summers in the Multiverse
  • The Goblin Entity
  • Uncanny X-Men #217-219
  • The evolution of the X-Men’s lineup
  • Standards for a good twist
  • Doonesbury
  • Several Dungeons & Dragons analogies
  • A dubious literary allusion
  • Flying jeeps
  • CrimeBros
  • The fundamental tragedy of Longshot
  • Brigadier Lethbridge-Stewart and several homages thereto
  • Geordie and Rupert
  • Havok (more) (again)
  • Car-wreck sex
  • An unfortunate end to a camping trip
  • The Plot Bus
  • Several ways to stat Rogue up as a D&D character
  • Narrative-friendly power sets

Special Thanks[]

  • The wonderful Adam Warrock, for letting us sample his song “Teamwork” in this episode! You can listen to the full track here, and find more of Adam’s work at adamwarrock.com.
  • Harrison Barber for his X-Pert D&D advice (not to mention nearly fifteen years of tolerating our nonsense at the gaming table)!

Listener Questions[]

  • I'm working on a 5th Edition D&D game where all the characters and story are based around X-Men. Still a fantasy setting and all. Example: Wolverine is a fighter dwarf, Magik is a warlock, Magneto is a wizard healer (Mageneto). One of my player's wants Rogue though, and I'm stuck on how to do her. You're both X-Men and D&D fans. Any suggestions?
  • What do you think makes for an interesting power set? Should it be broad and powerful, or oddly specific and limited? How much should it reflect the user's personality?
Advertisement